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Your Kansas City Smash 64 scene

FAQ

The best thing you can do is join the Discord. We post all the events and Smash fests there in the #KC channel. Other than that, you can join us at our regular events or follow our socials linked above on this page.

We currently have two recurring events.

  • Royale with Cheese: Free entry Remix weekly at Pulp Fiction in Lee's Summit on Monday nights. The perma link above will take you to the latest event. Note that generally, new events are created the day of.
  • Hard Read Fridays: Free casual games & bracket in North Kansas City, bi-weekly on Friday nights. DM yaron on Discord for address

We play both, but the majority of the casual games & events we run are Remix now. We still have some players that practice vanilla.

There's no standardized rules for Remix, so we've created our own ruleset. For convenience, we've also created a mod of Remix that cleans up the stage select in tournament mode so you don't need to go across multiple pages or check which stage is a starter or counterpick.
SmashKC stage list version 2
                            
# KC Remix Ruleset

- Characters
   - Top 4 (Pika/Kirby/Falcon/Yoshi) are banned
   - All regular Remix characters are legal
   - Bonus characters allowed: DSamus, Lucas, Peppy, Lanky, Dr. Luigi, Roy
   - Regional variants of unbanned vanilla characters are legal
   - Other d-pad characters ("boss characters" and polygons) are banned
- Format
   - 8 minutes
   - 4 stock
   - Tournament mode on
   - No gameplay or graphics altering menu options/CSS debug options allowed
   - Pausing the game is prohibited and may be considered a forfeiture at TO's discretion.  Hold to pause is ON.
     - A player may pause to quit out of a game and change stage/character/color/etc if such a change was missed, assuming they are following the "Order" rules below, as long as neither character has lost a stock and both players are at 0%.  If that is not true, the match may be considered a forfeiture at TO's discretion.
- Stages
  - Starters
    - Crateria DL
    - Melrode
     - Glacial River Remix
    - Planet Clancer, movement ON
     - Saffron DL, movement ON
  - Counterpicks
    - Dr. Mario
    - Goomba Road
    - Big Boo's Haunt, movement ON
- Order
  - Game 1
    - Both players choose their character blindly
    - Players RPS
    - Winner bans 1 starter
    - Loser bans 2 starters
    - Winner chooses from remaining starters
  - Remaining games
    - Winner bans 2  (press C down to ban) from starters + counterpicks
    - Loser picks a stage from remaining starters + counterpicks
      - mDSR applies -- a player cannot counterpick to the last stage they won on during the set
      - At any time during the set though, players may go to any _legal_ stage if both players agree to it
    - The winner chooses their character
    - The loser counterpicks their character
                            
                        

Common controllers used for Smash 64 include original N64 controllers, Hori mini pad, Gamecube, ProGCC, third-party N64 controllers and clones, and modded N64 controllers with custom sticks.

Often times, we will have spare N64 controllers, GCN -> N64 adapters, and USB-C to N64 adapters (for ProGCC, certain box controllers, etc). Notice that the GCN -> N64 adapter we use was created for original GCN controllers and may not work with all third-party controllers such as phob and boxes. It does work with some however.

Here is the online patcher. We don't condone piracy. You must use your own acquired Smash 64 ROM. You can use this on emulator or on your N64 if you have a flash cart.

Here is a guide to set it up.

Yes, RMG-K now has rollback netcode for P2P.